UML & OMT diagrams

I RECOMMEND READING THIS ^^^^ AND NOT BOTHERING WITH THIS PAGE

Object-modeling Technique

A way of designing objects to see how they work together in the software.

Allows for:

Object model - Shows the objects and classes with their relationships.

Dynamic model - Shows the transition between states and the events to tigger the transitions.

Functional model - Shows the data flow, how data is processed and the actors involved.

Unified Modelling Language

Very good for documentation and visualisation of the software.

Types of diagram

Use-case

Only shows the functional requirements, and is the primary source of the software requirments.

Says what, not really how it will happen (no technical detail).

Should be simple enough to read that the customer can read it.

No more than 20 use-cases.

They are typically traced back to a non-functional requirement - i.e. is it quick enough.

<<extends>> - The base of the arrow is within the pointy end of the arrow

<<include>> - The one being pointed at will include the functionality of the one where the arrow is coming from

^^^ parent ^^^ child

Use case description

Activity Diagram

Note: the black square means create/close fork